2007: The Best, the Most Played, and the Disappointing
I probably don’t need to say this, but these lists are entirely subjective, if only because I didn’t play every game released. But what are you gonna do?
Best of 2007
- Portal – excellence in every regard, especially the writing, and an entirely original experience to boot.
- Halo 3 – not the gameplay innovator that the first Halo was, but an outstanding single player, gold standard multiplayer, and some incredible utilities (saved films, forge, the bungie.net features) that I wish every game had.
- Bioshock – a pinnacle of game design, no question
- Crackdown – the most fun
- Puzzle Quest – weird and awesome and original and addicting.
Biggest Disappointments of 2007*
- Zelda: Phantom Hourglass – if it wasn’t for that damned repeating dungeon with time limits and crappy stealth, this would be up there in the best-of pile.
- Mass Effect – just plain didn’t live up to previous Bioware titles.
- the PS3’s games library – I want to buy a PS3, so good work on getting the price down from $7 million or whatever it was, but I wish there were more than two games on it that I want to play.
- Two Worlds – there need to be more games like Oblivion, but this one failed.
- Rock Band delayed in Canada – yup, disappointing. (Okay, I had trouble thinking of a fifth disappointment. I guess that’s a good thing!)
- I realize that disappointments are all about expectations, and indeed these are all games I was extremely excited about. Which is probably something I should avoid. I mean, Mass Effect is a good game, no question.
Games I played the most this year
- Oblivion – I’ve been meaning to write about it all year, but it’s like trying to review France. Oblivion is pointing where games need to go.
- Crackdown – see above
- Halo 3 – again, see above
- Advance Wars: Dual Strike – easily my favourite game on the DS.
- Civilization IV – just a handful of binges over the year, but it’s still like crack.
that is another good list.
sorry your expectations left you with disappointments…
mindless repetition and bastard time limits is for me muy muy poopy, i am thinking of a certain stupid level of an certain x-men game that made for much much argh and grumble…dumb sailors and stupid hull weaknesses…
grumble
Yes, the key to happiness in life is low expectations.
I’m afraid that’s a pretty cynical approach, but it’s effective!
Not low, just try not to have any so then everything will be a surprise!