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Mass Effect: Review and Thoughts Part 2

So I’m finally finished this badboy. Might as well check in with updated thoughts.

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posted by D,

Nov 27, 2007.

Mass Effect Review

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After a long wait, through months of delays, Bioware’s RPG epic Mass Effect is finally here. I’ve gotten about 12 hours in, although I’ve been playing for 14 hours. More on that in a moment.

Mass Effect is many things, and your enjoyment of it will likely reflect what you expect it to be. If you’re looking for a rich scifi storyline set in a detailed world, you will love it. If you like RPG shooters – an odd category to be sure, but one shared with Bioshock at the very least – you’ll enjoy this, after a steep learning curve. If you’re looking for a step forward in interactive entertainment, or (even less modestly) the pinnacle of modern gaming experiences, you’ll be somewhat disappointed.

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posted by D,

Nov 20, 2007.

Star Wars IS Gaming: The Continuing Comparison

I meant to post this a while back but never got to it. Read on for more from Nadine’s wacky obsession – Star Wars’ mad crazy influence on non-Star Wars games!

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posted by Nadine,

Oct 17, 2007.

"Is the dark side stronger?" "No, no, no. Quicker, easier, more seductive."

So there I am, standing in front of one of Bioshock’s doe-eyed Little Sisters. Her Big Daddy guardian is laying at my feet (thanks to a healthy dose of electric buckshot), and now her fate is in my hands. My choice: off the brat and become significantly more powerful, or save her, with the understanding that future foes will become that much harder to take on.

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posted by Mags,

Sep 14, 2007.

Let Them (Re)Make Their Game!

So, when Bioshock came out everyone went gaga happy crazy yay and I’m so there, like, seriously it’s one of the best times ever on the 360. Then came the “Hey wait…I’ve played this before…” from the older generation of gamers that played a game called System Shock II a few years ago. That lovely and witty Brit Yahtzee really hammered it home in last Wednesday’s Zero Punctuation over at The Escapist. It brought up a point that I think needs to be addressed: Game designers repeating the past – is it so wrong? I for one don’t think so at all. The best example of going back to fix things you’d rather have done better in the first place is what I like to call the Lucasing Process.

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posted by Nadine,

Sep 10, 2007.

Thoughts on 08/19/07

Currently Playing: Guitar Hero II, “Thunderhorse” by Dethlok
Reasoning: Fulfilling my inner cartoon Metalhead’s desire to rock out.
Thinking About: Bioshock, Heavenly Sword, Yahtzee’s Reviews

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posted by Nadine,

Aug 19, 2007.