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Happy Friday: Remember These!

So I continue on with my musical tributes for the end of dreadful and long weeks. Actually, this week the weather here in Toronto has been fab, some dark skies but for the most part it’s been great and only getting better. That makes me happy. And when I am happy I like thinking of other things that delight me. Enter classic NES themes! I found this collection of the Top 15 NES themes and I have to say I agree with all of them (mostly, Link isn’t high enough on the scale).

My favourite right now after hearing them has to be Double Dragon. It’s just so good. I also have a mad crazy urge to play Mega Man, any version, again.

Anyway, enjoy and have a great sunny weekend!

posted by Nadine,

May 16, 2008.

Happy Friday: Golden Shower

Oh my god. Dudes. So for this Friday’s tune I give you Total Control by Golden Shower. The band consists of two guys and a computer virus, awesome. No, for serials it’s a great story.

Anyway, love this video. Robot Funk indeed…

posted by Nadine,

May 02, 2008.

Happy Friday: 8-bit Time Travel

I like this. Someone has taken Boston’s Foreplay and turned it into 8-bit.

I think that’s just nifty.

posted by Nadine,

Apr 25, 2008.

Happy Friday: Tunes for You!

Recently it has come to my attention that I am obsessed with chiptunes and chiptunes related music videos. So I wanted to share some with you. I’m thinking each Friday I’ll link one I like.

Today it is this one, suitable for the end of a work week I think…Watch it til the end, nice closure.

posted by Nadine,

Apr 18, 2008.

Videogames May Not Be Timeless, But What Is?

In the article Are all video games doomed to irrelevance in the Globe, Chad Saphieha argues that, well, title of article because unlike films and novels which are valued for their stories and characters, videogames are valued for “elements that are constantly evolving within the medium, such as game design, play mechanics, and, to a lesser degree, graphics”:

In order to be considered timeless, a work of art must necessarily affect its audience in a similar way and to a similar degree, regardless of when it happens to be viewed. Super Mario Bros. fails this test because those who play it for the first time today have experienced more modern games that significantly expand upon and outdo Nintendo’s archetypal platformer. Everything Super Mario Bros. does well—its run-and-jump action, its hidden levels, its rewarding coin collection system—has since been improved upon by countless other games. We rightfully acknowledge and respect that it served as inspiration for later games, but we also understand that many of these games have inarguably surpassed their original muse.

On the other hand, “If The Godfather had debuted in 2008 rather than 1972, it almost certainly would have received reviews that were just as rave as those it earned 35 years ago. Ditto for a classic novel like Leo Tolstoy’s War and Peace.”

Unfortunately, that’s just not the case. Let’s imagine the Godfather comes out right now – after Goodfellas, after The Sopranos, hell, after Analyze This. After countless mob stories of every variety, let alone after the aesthetics of music videos and commercials have had massive influences on the style and pace of film storytelling. It would be shrugged off as a well-acted but nonetheless stodgily-paced and derivative mob drama.

I should know. I recently lent my Godfather box set to a friend who had never actually seen the films. He was less than impressed, but understood a key point: the sheer influence the film has had on subsequent films lessens its impact. I’ve felt similarly watching Breathless and Rashomon: the feats of technique and storytelling that made them remarkable upon release – and indeed won their entry into the canon – now seem commonplace by virtue of widespread imitation.

This is perfectly natural. Appreciating these past artworks requires not only a sort of aesthetic suspension of disbelief but also a certain knowledge of the work’s history and context. Really, there is no ‘timelessness’ in art; every work has its time and place. A work may speak beyond its own, but it doesn’t mean it doesn’t have one. This is true of videogames just as it is of any other art form. Videogames may change more rapidly than other forms, but hey, what doesn’t these days? And really, despite the advances in graphics, AI and online play and suchlike, we’re still clearing levels and beating bosses like we were in the 80s.

People do still play Super Mario Bros. and Donkey Kong. The classics live on in emulation and on Live Arcade and the Virtual Console and even in their original physical incarnation. (To say nothing of the many current releases, including many art games, making use of “dated” technology like 2D graphics.) Our classics – as young as they are yet – are still alive and well, thank you very much.

posted by D,

Mar 29, 2008.

Retro Sabotage

So this site just started a up a while ago and already has a bunch of reengineered classic games up and running.

From the creators:
By “sabotaging” classic hits weekly, Retro Sabotage aims to entertain gamers but also to shed a different light on commonly accepted gaming patterns.

I have to say the results so far are quite satisfying!

More...

posted by Nadine,

Feb 16, 2008.

8-bit Music

I love 8-bit music so much. Music made from old video game sounds and consoles, um yeah, this is me saying I dig that shizat. I was going through some old links I had and found this for 8bitpeoples which is a group of chip music and 8-bit artists.

They even do live gameboy concerts, which is crazy awesome to watch and makes me feel so inept since the most daring thing I ever did with my Gameboy was to pretend it was a super computer when I played Mission Impossible or MacGyver. Yeah…I used to do that. My sister and I had super imagination fueled childhoods, bitches.

Anyway, there’s links to all the individual artists’ sites and each have tons of free songs and videos of performances. I wish there was more of this stuff here locally. Maybe there is but I dunno how to find it. D and I once tried to go to a Robot Music night…It was a terrible, terrible choice…There was good Guinness to drink but pretty much the rest was a lesson in extreme awkwardness. I was with D so that was good, the music was just super bawls.

Sometimes even I can only take so much digital input into my aural nodes…but when I am in the mood this type of music is so essential to my well being.

Right now I’m listening to Randomizer’s Downstairs and you tell me that’s not the sweet tits.

posted by Nadine,

Feb 08, 2008.